Unlike typical esports, which rely on players' reflexes and strategy at a computer, virtual taekwondo replicates the dynamics ...
Gaming has always been about pushing boundaries – breaking molds, challenging norms, or creating experiences that take the player somewhere they never thought they’d go. It is over the past decade, ...
The two-day Medical Education Technology Conference presented thought leaders in medical education from institutions in Qatar ...
Better understanding of the complex relationship between mind and body may provide new treatment strategies for chronic pain, ...
While we’ve made great progress, we need all hands on deck these next seven months,” President Colin Humphries said ...
The University of Wolverhampton has teamed up with an Academy at a Premier League club and a leading virtual reality (VR) training technology company to help transform football training methods and ...
The global Metaverse in Gaming Market is anticipated to expand from USD 22.7 billion in 2023 to USD 119.2 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 39.3% over th ...
The "Board Sports Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, 2019-2029F" report has been added ...
There’s no denying the impact of new technology in sports, so much so that it can also help inspire a new generation of athletes. For kids who want to become football superstars, that goal has become ...
The field of exercise science is constantly evolving, with new specialisations and exciting trends emerging all the time.
Frustrated by Bitcoin’s meteoric rise while your investments lag behind? Many investors feel they’ve missed out on the early ...